Paradox Interactive and Colossal Order announced the sequel to award winning city builder Cities Skylines today during the Paradox Announcement Show, and I for one am ready to lose all my time in it.
Paradox Interactive and Colossal Order today announced Cities: Skylines II, a revolutionary sequel to their hit city-simulation game. Cities: Skylines II offers the most realistic city simulation ever created, in which players can build any kind of city they can imagine and follow its growth from a humble village to a bustling metropolis. From individual households to the city’s economy and transportation system, Cities: Skylines II offers a deep and immersive simulation that welcomes both new and veteran players. Cities: Skylines II launches on PC, Xbox Series X|S, and PlayStation 5 later this year.
A modern take on the city-building genre, Cities: Skylines II lets players create and maintain cities that come to life like never before, complete with fully-realized transport and economy systems, a wealth of construction and customization options, and advanced modding capabilities. Revealed during the Paradox Announcement Show 2023, Cities: Skylines II evolves the city-building genre further, letting players build the cities of their dreams with the most open-ended city-building sandbox on the planet.
Developed by the critically-acclaimed developer Colossal Order, Cities: Skylines launched in 2015 for PC. Over the past eight years, it has expanded to numerous platforms with dozens of DLCs and over 12 million copies sold. The accuracy and depth of its simulation has earned the respect of professional city planners, who use Cities: Skylines to solve real-world problems.
“Cities: Skylines reset the bar for city-building games when it launched eight years ago, and we are incredibly proud of its impact. We built a thriving community around Cities and introduced many to city building for the first time,” said Mariina Hallikainen, CEO of Colossal Order. “Now, we’ve brought the years of experience we’ve gained to take a new step forward in the city builder genre, again, for our community and new players”.
“The Cities brand has been an important part of Paradox’s catalog of games for over a decade. Cities: Skylines is a profound success, selling millions of copies, welcoming more than 5.5 million new players just last year, and setting the foundation for Cities: Skylines II,” said Fredrik Wester, CEO of Paradox Interactive. “With unprecedented amounts of customization and player control, Cities: Skylines II will continue to push boundaries for the city-building franchise.”
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